LView Pro Image Processor

List of Features

List of Features

List of Features

Below is a list of the main features of LView Pro. Please note that individual settings and options for each feature are not included in the list. LView Pro's HTML Help file, installed together with LView Pro, can be accessed at any time by pressing the F1 key, by clicking on one of the Help buttons present in most dialog boxes, or via the Help menu.

Image Editor Work area

Select image position between centered on the work area or at the left top corner
Rulers are available to help position artwork items. Rulers measure in pixels, inches, or centimeters
Use the grid to guide drawing and positioning, with variable spacing (pixels, inches, or centimeters). Optionally snap mouse commands to the visible grid
Adjustable image resolution for precise print size
Functional zoom, scaling from 1:32 to 32:1; zoom factor modification using the mouse or keyboard shortcut. All editing operations are available in all zoom levels
Open multiple windows for the same Image or Catalog: view the image in its normal size in one window, while editing a zoomed part of it in another window
Browse the catalog images in one window, while viewing the original image files in another window
Mouse pointers, reflecting the state and shape of the tool
Use defined layer background color

Multi-layer Images

Unlimited number of layers per image
Accessible control through the Layer Palette
Layer opacity, blending mode, and blend curves
Adjustment layers capable of performing multiple adjustment operations
Vector objects belonging to that layer are also available from the Layer Palette
All layer management commands readily available through the Layer Palette
Layer transparency masks
Free transform/deform operations on layers
Layer background color and eraser mode option for painting tools
Use of layers as animation frames
Clone frames, insert frames from disk files, change frame order, choose image replacement methods, and inter-frame delays
Full transparency support; create a single global color palette based on colors from all frames
Use one editor for both single frame images and multi-frame animations
Interactive frame relative positioning
Preview animations without leaving the editor

Vector Objects

Create and place objects on any layer
Unlimited number of objects on each layer
Create objects from shapes, lines, text, and paths
Create custom shape objects using the Shape Editor
Edit object properties from tab on the Layer palette to edit object properties
Identify objects using an individual name description
Layer palette provides a tree-like structure to control objects
Each object can have its own visibility, opacity, and blending mode
Multiple options for object rendering (stroke outline only, interior only, fill first, inverted contour)
Distinct settings for each object outline and object interior (opacity, color, texture, gradient)
Distinct brush used to stroke the object outline
Adjustable feather for filling each object's interior
Individual adjustments for each object (brightness, contrast)
Independent control over shadow effect for each object
Commands for selecting and grouping objects
Commands for arranging (stacking)
Multiple layout resources (alignment, position in image, resizing, spacing)
Convert objects to paths
Save and read objects as clip art on / from disk
Duplicate, merge, clear, and delete operations
Multiple resources for editing text fitted to curve
Objects are saved and preserved when using the LVP file format
Free transform vector objects
Deform objects with the Node Edit option


Unlimited levels of Undo and Redo operations
Floating Undo/Redo History Palette for bulk undo/redo operations
Undo/Redo with one mouse click or keyboard command

Stock Image Filters

Configurable Opacity and Blending Mode settings
Find edges
Trace contour

Stock Color Adjustments

Gamma Correction
Exponential De-contrast
Logarithmic brightness
Hyperbolic Sine

One Click, Configurable, Color Adjustments

Intuitive automated graphical image adjustments using Histograms and Curves dialogs
Adjust images with a click of a button, by using either Histograms or Curves graphical interfaces, or both
Three automatic adjustment types are supported, for normal, low, and high-key images
Histogram and Curve parameters can also be fine-tuned with slider controls or by using numeric input, for precision

Miscellaneous Image Editing

Color Channel Separation and Merging
RGB and YUV color models.
Image Color Depth
Set palette transparency entry
Creating optimized palettes or using user-supplied palettes
Optionally include Windows default colors
User defined number of palette entries
Sort or Swap palette entries
Delete unused palette entries
Save, and Open palette specifications from files
Create gray-scale palettes
Create global palette for multi-frame images
Flip Horizontal/Vertical
Rotate Left, Right, or by Angle
Resize with choice of resample filter
Multi page poster printing divides images into multiple pages
Page Setup and Print Preview
Print images with precise size

Color Selection ToolBar

Individual support for foreground and background styles and textures
Select paint colors for palette based and True Color images
Change color specifications, styles and texture using the Color Selection ToolBar
Quick selection between solid, gradient, or pattern styles
Each tool has its own set of color, gradient, pattern, and texture
Lock option allows all painting tools to share the same settings
Red / Green / Blue or Hue / Saturation / Luminance color attributes, decimal or hexadecimal base

Painting Options

Wet edge effects, available for painting tools, selection tools, and selection operations
Opacity control
Optional ink build to simulate successive strokes
Automatic ink fading (to background color or to transparency, in a user selectable number of steps)

Blending modes

Multiple blending modes are available for all painting tools and some image editing operations
Blending modes: Normal, Dissolve, Multiply, Screen, Overlay, Soft Light, Hard Light, Color Dodge, Color Burn, Darken, Lighten, RGB Darken, RGB Lighten, Difference, Exclusion, Hue, Saturation, Color, Luminosity, Saturate, De-Saturate, Emboss, Sharpen, Soften, Blur, and Smudge
Some image editing dialogs, such as Image Filters, also offer a choice of blending mode

Patterns and Paper Texture Handling

Improved Patterns and paper texture handling
Easy creation of custom patterns and textures using built-in editors
Patterns and textures are available to for all painting tools, brushes, fill tool, even for the selection fill tool

Color gradients

A variety of pre-defined color gradients (smooth color transitions) is included
Create your own gradients, from scratch or by copying from pre-defined gradients
Import/export gradients to exchange with friends and within user groups
Color Gradient Editor used in a variety of tools and image operations using the Color Selection ToolBar


The Brush Palette maintains unlimited sets of brushes, each set capable of containing an unlimited number of brushes
Three basic types of brushes are supported: Elliptical brushes (with configurable diameter, angle, roundness, density, and spacing), Bitmap brushes (created from arbitrary image selections, for maximum brush shape flexibility), and Picture brushes
Each brush paints in one of three user selectable modes: Normal, Threshold, and Outline
Paint brushes can use the Gradient mode (G button): paints with color gradient, using the Global Color gradient
Paint with mouse pointers that reflect the currently selected brush shape. Select from brush Image, brush Outline, or brush Threshold. Optionally, use precise mouse pointers for non-brush tools
Paint an image over another image with the Clone Brush, choosing between aligned, non-aligned, or stationary mode
Replace colors with static or dynamic settings with the Pencil Tool

Picture Brushes

Get started with the initial set of picture brushes included with the software, and then create your own brushes from any image
Use picture brushes to quickly decorate artwork
Achieve unique effects by stroking text created as path with picture brushes
Use picture brushes anywhere a regular brush is used, with the same painting options

Color Matching

Match colors by Red/Green/Blue components, by Hue/Saturation/Value attributes, or by Brightness
User defined tolerance factor, matches similar colors
Color matching is used in several operations, such as Color Fill, Selection Fill, Transparent Pixel removal, etc

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